Wydział Elektryczny - Automatyka i robotyka (S2)
Sylabus przedmiotu Human-Computer Interaction Methods:
Informacje podstawowe
Kierunek studiów | Automatyka i robotyka | ||
---|---|---|---|
Forma studiów | studia stacjonarne | Poziom | drugiego stopnia |
Tytuł zawodowy absolwenta | magister inżynier | ||
Obszary studiów | charakterystyki PRK, kompetencje inżynierskie PRK | ||
Profil | ogólnoakademicki | ||
Moduł | — | ||
Przedmiot | Human-Computer Interaction Methods | ||
Specjalność | przedmiot wspólny | ||
Jednostka prowadząca | Katedra Automatyki i Robotyki | ||
Nauczyciel odpowiedzialny | Maja Kocoń <Maja.Kocon@zut.edu.pl> | ||
Inni nauczyciele | Maja Kocoń <Maja.Kocon@zut.edu.pl> | ||
ECTS (planowane) | 2,0 | ECTS (formy) | 2,0 |
Forma zaliczenia | zaliczenie | Język | angielski |
Blok obieralny | 6 | Grupa obieralna | 1 |
Formy dydaktyczne
Wymagania wstępne
KOD | Wymaganie wstępne |
---|---|
W-1 | Basic programming knowledge. |
Cele przedmiotu
KOD | Cel modułu/przedmiotu |
---|---|
C-1 | Introduce students to issues related to human–machine interaction. |
C-2 | Present possibilities of applying knowledge from various fields to improve human-machine interaction. |
C-3 | Familiarize students with the mechanisms and techniques of designing human-machine interaction. |
C-4 | Develop students' skills for independently designing modules aimed at improving the quality of human-machine interaction. |
Treści programowe z podziałem na formy zajęć
KOD | Treść programowa | Godziny |
---|---|---|
projekty | ||
T-P-1 | Design and implementation of a human–machine interaction module that meets specified requirements. | 31 |
T-P-2 | Preparation and delivery of a project presentation, including a discussion of the applied solutions and justification of design decisions. | 2 |
33 | ||
wykłady | ||
T-W-1 | Introduction to human-machine Interaction. Aspects of human–machine interaction. Historical overview and current trends. | 2 |
T-W-2 | Application areas of human-machine Interaction systems. Available information exchange channels. | 2 |
T-W-3 | Graphical user interface (GUI), multimedia interfaces,iInteractive assistants, social robotics, simulators. | 2 |
T-W-4 | Techniques for modeling human–machine interaction and types of interaction. Interaction design. | 2 |
T-W-5 | Techniques for human motion analysis and synthesis. Research data acquisition. Fundamentals of biomechanics and motion signal processing. | 2 |
T-W-6 | Application of 3D graphics in HMI system design. Virtual reality (VR) and augmented reality (AR) in interaction systems. | 2 |
T-W-7 | Computer vision techniques and image processing in human-machine interaction. | 2 |
T-W-8 | Methods for evaluating interaction systems. Final lecture assessment. | 1 |
15 |
Obciążenie pracą studenta - formy aktywności
KOD | Forma aktywności | Godziny |
---|---|---|
projekty | ||
A-P-1 | Participation in practical classes. | 33 |
A-P-2 | Independent work on the project. | 3 |
36 | ||
wykłady | ||
A-W-1 | Attendance at lectures, preparation of a selected topic in the field of human–machine interaction, and preparation for the written test. | 15 |
15 |
Metody nauczania / narzędzia dydaktyczne
KOD | Metoda nauczania / narzędzie dydaktyczne |
---|---|
M-1 | Informational lecture. |
M-2 | Project consultations. |
Sposoby oceny
KOD | Sposób oceny |
---|---|
S-1 | Ocena podsumowująca: Assessment based on the student's engagement during lectures, a written exam, and a written paper on a selected topic in the field of human-machine interaction. |
S-2 | Ocena podsumowująca: Assessment based on the completed project. The correctness of the project implementation and the quality of its presentation are evaluated. |
S-3 | Ocena formująca: Assessment of progress during teh project development process. |
S-4 | Ocena formująca: Assessment of the student’s activity and understanding of the presented learning material. |
Zamierzone efekty uczenia się - wiedza
Zamierzone efekty uczenia się | Odniesienie do efektów kształcenia dla kierunku studiów | Odniesienie do efektów zdefiniowanych dla obszaru kształcenia | Odniesienie do efektów uczenia się prowadzących do uzyskania tytułu zawodowego inżyniera | Cel przedmiotu | Treści programowe | Metody nauczania | Sposób oceny |
---|---|---|---|---|---|---|---|
AR_2A_C11.2_W01 The student has knowledge of the design principles and characteristic features of human–machine interaction systems. | AR_2A_W01 | — | — | C-1, C-2 | T-W-1, T-W-2, T-W-3, T-W-4, T-W-5, T-W-6, T-W-7, T-W-8 | M-1 | S-1, S-4 |
Zamierzone efekty uczenia się - umiejętności
Zamierzone efekty uczenia się | Odniesienie do efektów kształcenia dla kierunku studiów | Odniesienie do efektów zdefiniowanych dla obszaru kształcenia | Odniesienie do efektów uczenia się prowadzących do uzyskania tytułu zawodowego inżyniera | Cel przedmiotu | Treści programowe | Metody nauczania | Sposób oceny |
---|---|---|---|---|---|---|---|
AR_2A_C11.2_U01 The student is able to independently design a module of an interaction system, taking into account specified requirements. | AR_2A_U02 | — | — | C-3, C-4 | T-P-1, T-P-2, T-W-4, T-W-6, T-W-7, T-W-8 | M-2 | S-2, S-3 |
Kryterium oceny - wiedza
Efekt uczenia się | Ocena | Kryterium oceny |
---|---|---|
AR_2A_C11.2_W01 The student has knowledge of the design principles and characteristic features of human–machine interaction systems. | 2,0 | Lack of basic knowledge in the subject. The student scored below 50% on the assessment related to the learning outcome. |
3,0 | The student scored between 50% and 60% on the assessment related to the learning outcome. | |
3,5 | The student scored between 61% and 70% on the assessment related to the learning outcome. | |
4,0 | The student scored between 71% and 80% on the assessment related to the learning outcome. | |
4,5 | The student scored between 81% and 90% on the assessment related to the learning outcome. | |
5,0 | The student scored above 91% on the assessment related to the learning outcome. |
Kryterium oceny - umiejętności
Efekt uczenia się | Ocena | Kryterium oceny |
---|---|---|
AR_2A_C11.2_U01 The student is able to independently design a module of an interaction system, taking into account specified requirements. | 2,0 | The student scored below 50% on the assessment related to the learning outcome. |
3,0 | The student scored between 50% and 60% on the assessment related to the learning outcome. | |
3,5 | The student scored between 61% and 70% on the assessment related to the learning outcome. | |
4,0 | The student scored between 71% and 80% on the assessment related to the learning outcome. | |
4,5 | The student scored between 81% and 90% on the assessment related to the learning outcome. | |
5,0 | The student scored above 91% on the assessment related to the learning outcome. |
Literatura podstawowa
- Yvonne Rogers, Helen Sharp, Jenny Preece, Interaction Design: Beyond Human - Computer Interaction, Willey, 2011
- Editors: Professor Dr.-Ing. Karl-Friedrich Kraiss, Advanced Man-Machine Interaction Fundamentals and Implementation, Springer, 2006
- Mario Gutierrez, Frederic Vexo, Daniel Thalmann, Stepping into Virtual Reality, Springer-Verlag, London, 2008
- Kerstin Dautenhahn, Alan H. Bond, Lola Canamero, Bruce Edmonds, Socially Intelligent Agents. Creating Relationships with Computers and Robots, Springer, US, 2002
Literatura dodatkowa
- Takayuki Kanda, Hiroshi Ishiguro, Human-Robot Interaction in Social Robotics, CRC Press, 2017
- Cynthia Breazeal, Designing Sociable Robots, The MIT Press, London, 2002